Game Design
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No Map, No Plan, and a Revolutionary Development
WELL it’s been ages since a proper Dispatch, I know, but despite all the silence 2024 has been (by my standards) an extremely busy and productive year so far! No…
WELL it’s been ages since a proper Dispatch, I know, but despite all the silence 2024 has been (by my standards) an extremely busy and productive year so far! No…
I’m Seamus – I write about games, for games, and entire games! Gimme a bit while I get this new version of the Dispatch sorted…
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